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Diffusion Models Are Real-Time Game Engines/76/en
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From Marovi AI
Difficulty Level
Data Generation Policy
PSNR
↑
{\displaystyle \uparrow }
LPIPS
↓
{\displaystyle \downarrow }
Easy
Agent
20.94
±
0.76
{\displaystyle 20.94\pm 0.76}
0.48
±
0.01
{\displaystyle 0.48\pm 0.01}
Random
20.20
±
0.83
{\displaystyle 20.20\pm 0.83}
0.48
±
0.01
{\displaystyle 0.48\pm 0.01}
Medium
Agent
20.21
±
0.36
{\displaystyle 20.21\pm 0.36}
0.50
±
0.01
{\displaystyle 0.50\pm 0.01}
Random
16.50
±
0.41
{\displaystyle 16.50\pm 0.41}
0.59
±
0.01
{\displaystyle 0.59\pm 0.01}
Hard
Agent
17.51
±
0.35
{\displaystyle 17.51\pm 0.35}
0.60
±
0.01
{\displaystyle 0.60\pm 0.01}
Random
15.39
±
0.43
{\displaystyle 15.39\pm 0.43}
0.61
±
0.00
{\displaystyle 0.61\pm 0.00}