Translations:Diffusion Models Are Real-Time Game Engines/13/en
GameNGen answers one of the important questions on the road towards a new paradigm for game engines, one where games are automatically generated, similarly to how images and videos are generated by neural models in recent years. Key questions remain, such as how these neural game engines would be trained and how games would be effectively created in the first place, including how to best leverage human inputs. We are nevertheless extremely excited for the possibilities of this new paradigm.