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Combined display of all available logs of Marovi. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 01:36, 9 October 2024 FuzzyBot talk contribs created page Translations:Welcome/16/en (Importing a new version from external source)
- 01:36, 9 October 2024 Felipefelixarias talk contribs marked Welcome for translation
- 00:36, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/142/zh (Created page with "center|thumb|800x800px|Auto-regressive evaluation of the simulation model: Sample #1. Top row: Context frames. Middle row: Ground truth frames. Bottom row: Model predictions.")
- 00:36, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/141/zh (Created page with "Figs. [8](https://arxiv.org/html/2408.14837v1#A1.F8), [9](https://arxiv.org/html/2408.14837v1#A1.F9), [10](https://arxiv.org/html/2408.14837v1#A1.F10), [11](https://arxiv.org/html/2408.14837v1#A1.F11) provide selected samples from GameNGen.")
- 00:36, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/140/zh (Created page with "=== A.1 Samples ===")
- 00:36, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/139/zh (Created page with "== Appendix A Appendix ==")
- 00:36, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/138/zh (Created page with "* Zhang et al. (2018) Richard Zhang, Phillip Isola, Alexei A. Efros, Eli Shechtman, and Oliver Wang. The unreasonable effectiveness of deep features as a perceptual metric. In ''CVPR'', 2018.")
- 00:36, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/137/zh (Created page with "* Yin et al. (2024) Tianwei Yin, Michaël Gharbi, Richard Zhang, Eli Shechtman, Frédo Durand, William T Freeman, and Taesung Park. One-step diffusion with distribution matching distillation. In ''CVPR'', 2024.")
- 00:36, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/136/zh (Created page with "* Yang et al. (2023) Mengjiao Yang, Yilun Du, Kamyar Ghasemipour, Jonathan Tompson, Dale Schuurmans, and Pieter Abbeel. Learning interactive real-world simulators. ''arXiv preprint arXiv:2310.06114'', 2023.")
- 00:36, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/135/zh (Created page with "* Wydmuch et al. (2019) Marek Wydmuch, Michał Kempka, and Wojciech Jaśkowski. ViZDoom Competitions: Playing Doom from Pixels. ''IEEE Transactions on Games'', 11(3):248–259, 2019. doi: [10.1109/TG.2018.2877047](http://dx.doi.org/10.1109/TG.2018.2877047).")
- 00:35, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/134/zh (Created page with "* Wang et al. (2023) Zhengyi Wang, Cheng Lu, Yikai Wang, Fan Bao, Chongxuan Li, Hang Su, and Jun Zhu. Prolificdreamer: High-fidelity and diverse text-to-3d generation with variational score distillation. ''arXiv preprint arXiv:2305.16213'', 2023.")
- 00:35, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/133/zh (Created page with "* Unterthiner et al. (2019) Thomas Unterthiner, Sjoerd van Steenkiste, Karol Kurach, Raphaël Marinier, Marcin Michalski, and Sylvain Gelly. FVD: A new metric for video generation. In ''Deep Generative Models for Highly Structured Data, ICLR 2019 Workshop, New Orleans, Louisiana, United States, May 6, 2019'', 2019.")
- 00:35, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/132/zh (Created page with "* Song et al. (2022) Jiaming Song, Chenlin Meng, and Stefano Ermon. Denoising diffusion implicit models, 2022. URL: [https://arxiv.org/abs/2010.02502](https://arxiv.org/abs/2010.02502).")
- 00:35, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/131/zh (Created page with "* Song et al. (2020) Jiaming Song, Chenlin Meng, and Stefano Ermon. Denoising diffusion implicit models. ''arXiv:2010.02502'', October 2020. URL: [https://arxiv.org/abs/2010.02502](https://arxiv.org/abs/2010.02502).")
- 00:35, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/130/zh (Created page with "* Shirley & Morley (2008) P. Shirley and R.K. Morley. ''Realistic Ray Tracing, Second Edition''. Taylor & Francis, 2008. ISBN 9781568814612. URL: [https://books.google.ch/books?id=knpN6mnhJ8QC](https://books.google.ch/books?id=knpN6mnhJ8QC).")
- 00:35, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/129/zh (Created page with "* Shazeer & Stern (2018) Noam Shazeer and Mitchell Stern. Adafactor: Adaptive learning rates with sublinear memory cost. ''CoRR'', abs/1804.04235, 2018. URL: [http://arxiv.org/abs/1804.04235](http://arxiv.org/abs/1804.04235).")
- 00:35, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/128/zh (Created page with "* Schulman et al. (2017) John Schulman, Filip Wolski, Prafulla Dhariwal, Alec Radford, and Oleg Klimov. Proximal policy optimization algorithms. ''CoRR'', abs/1707.06347, 2017. URL: [http://arxiv.org/abs/1707.06347](http://arxiv.org/abs/1707.06347).")
- 00:35, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/127/zh (Created page with "* Salimans & Ho (2022b) Tim Salimans and Jonathan Ho. Progressive distillation for fast sampling of diffusion models, 2022b. URL: [https://arxiv.org/abs/2202.00512](https://arxiv.org/abs/2202.00512).")
- 00:35, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/126/zh (Created page with "* Salimans & Ho (2022a) Tim Salimans and Jonathan Ho. Progressive distillation for fast sampling of diffusion models. In ''The Tenth International Conference on Learning Representations, ICLR 2022, Virtual Event, April 25-29, 2022''. OpenReview.net, 2022a. URL: [https://openreview.net/forum?id=TIdIXIpzhoI](https://openreview.net/forum?id=TIdIXIpzhoI).")
- 00:34, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/125/zh (Created page with "* Saharia et al. (2022) Chitwan Saharia, William Chan, Saurabh Saxena, Lala Li, Jay Whang, Emily L Denton, Kamyar Ghasemipour, Raphael Gontijo Lopes, Burcu Karagol Ayan, Tim Salimans, et al. Photorealistic text-to-image diffusion models with deep language understanding. ''Advances in Neural Information Processing Systems'', 35:36479–36494, 2022.")
- 00:34, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/124/zh (Created page with "* Rombach et al. (2022) Robin Rombach, Andreas Blattmann, Dominik Lorenz, Patrick Esser, and Björn Ommer. High-resolution image synthesis with latent diffusion models. In ''Proceedings of the IEEE/CVF conference on computer vision and pattern recognition'', pp. 10684–10695, 2022.")
- 00:34, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/123/zh (Created page with "* Ramesh et al. (2022) Aditya Ramesh, Prafulla Dhariwal, Alex Nichol, Casey Chu, and Mark Chen. Hierarchical text-conditional image generation with clip latents. ''arXiv preprint arXiv:2204.06125'', 2022.")
- 00:34, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/122/zh (Created page with "* Raffin et al. (2021) Antonin Raffin, Ashley Hill, Adam Gleave, Anssi Kanervisto, Maximilian Ernestus, and Noah Dormann. Stable-baselines3: Reliable reinforcement learning implementations. ''Journal of Machine Learning Research'', 22(268):1–8, 2021. URL: [http://jmlr.org/papers/v22/20-1364.html](http://jmlr.org/papers/v22/20-1364.html).")
- 00:34, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/121/zh (Created page with "* Podell et al. (2023) Dustin Podell, Zion English, Kyle Lacey, Andreas Blattmann, Tim Dockhorn, Jonas Müller, Joe Penna, and Robin Rombach. Sdxl: Improving latent diffusion models for high-resolution image synthesis. ''arXiv preprint arXiv:2307.01952'', 2023.")
- 00:34, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/120/zh (Created page with "* Petric & Milinkovic (2018) Danko Petric and Marija Milinkovic. Comparison between cs and jpeg in terms of image compression, 2018. URL: [https://arxiv.org/abs/1802.05114](https://arxiv.org/abs/1802.05114).")
- 00:34, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/119/zh (Created page with "* Mnih et al. (2015) Volodymyr Mnih, Koray Kavukcuoglu, David Silver, Andrei A. Rusu, Joel Veness, Marc G. Bellemare, Alex Graves, Martin A. Riedmiller, Andreas Kirkeby Fidjeland, Georg Ostrovski, Stig Petersen, Charlie Beattie, Amir Sadik, Ioannis Antonoglou, Helen King, Dharshan Kumaran, Daan Wierstra, Shane Legg, and Demis Hassabis. Human-level control through deep reinforcement learning. ''Nature'', 518:529–533, 2015. URL: [https://api.semanticscholar.org/CorpusID:...")
- 00:34, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/118/zh (Created page with "* Mildenhall et al. (2020) Ben Mildenhall, Pratul P. Srinivasan, Matthew Tancik, Jonathan T. Barron, Ravi Ramamoorthi, and Ren Ng. Nerf: Representing scenes as neural radiance fields for view synthesis. In ''ECCV'', 2020.")
- 00:34, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/117/zh (Created page with "* Menapace et al. (2024) Willi Menapace, Aliaksandr Siarohin, Stéphane Lathuilière, Panos Achlioptas, Vladislav Golyanik, Sergey Tulyakov, and Elisa Ricci. Promptable game models: Text-guided game simulation via masked diffusion models. ''ACM Transactions on Graphics'', 43(2):1–16, January 2024. doi: [10.1145/3635705](http://dx.doi.org/10.1145/3635705).")
- 00:33, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/Page display title/zh (Created page with "扩散模型是实时游戏引擎")
- 00:33, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/116/zh (Created page with "* Menapace et al. (2021) Willi Menapace, Stéphane Lathuilière, Sergey Tulyakov, Aliaksandr Siarohin, and Elisa Ricci. Playable video generation, 2021. URL: [https://arxiv.org/abs/2101.12195](https://arxiv.org/abs/2101.12195).")
- 00:33, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/115/zh (Created page with "* Kingma & Welling (2014) Diederik P. Kingma and Max Welling. Auto-Encoding Variational Bayes. In ''2nd International Conference on Learning Representations, ICLR 2014, Banff, AB, Canada, April 14-16, 2014, Conference Track Proceedings'', 2014.")
- 00:33, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/114/zh (Created page with "* Kim et al. (2020) Seung Wook Kim, Yuhao Zhou, Jonah Philion, Antonio Torralba, and Sanja Fidler. Learning to Simulate Dynamic Environments with GameGAN. In ''IEEE Conference on Computer Vision and Pattern Recognition (CVPR)'', Jun. 2020.")
- 00:33, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/113/zh (Created page with "* Kerbl et al. (2023) Bernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, and George Drettakis. 3d gaussian splatting for real-time radiance field rendering. ''ACM Transactions on Graphics'', 42(4), July 2023. URL: [https://repo-sam.inria.fr/fungraph/3d-gaussian-splatting/](https://repo-sam.inria.fr/fungraph/3d-gaussian-splatting/).")
- 00:33, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/112/zh (Created page with "* Ho et al. (2022) Jonathan Ho, William Chan, Chitwan Saharia, Jay Whang, Ruiqi Gao, Alexey A. Gritsenko, Diederik P. Kingma, Ben Poole, Mohammad Norouzi, David J. Fleet, and Tim Salimans. Imagen video: High definition video generation with diffusion models. ''ArXiv'', abs/2210.02303, 2022. URL: [https://api.semanticscholar.org/CorpusID:252715883](https://api.semanticscholar.org/CorpusID:252715883).")
- 00:33, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/111/zh (Created page with "* Ho et al. (2021) Jonathan Ho, Chitwan Saharia, William Chan, David J Fleet, Mohammad Norouzi, and Tim Salimans. Cascaded diffusion models for high fidelity image generation. ''arXiv preprint arXiv:2106.15282'', 2021.")
- 00:33, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/110/zh (Created page with "* Ho & Salimans (2022) Jonathan Ho and Tim Salimans. Classifier-free diffusion guidance, 2022. URL: [https://arxiv.org/abs/2207.12598](https://arxiv.org/abs/2207.12598).")
- 00:33, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/109/zh (Created page with "* Hafner et al. (2020) Danijar Hafner, Timothy Lillicrap, Jimmy Ba, and Mohammad Norouzi. Dream to control: Learning behaviors by latent imagination, 2020. URL: [https://arxiv.org/abs/1912.01603](https://arxiv.org/abs/1912.01603).")
- 00:33, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/108/zh (Created page with "* Ha & Schmidhuber (2018) David Ha and Jürgen Schmidhuber. World models, 2018.")
- 00:33, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/107/zh (Created page with "* Gupta et al. (2023) Agrim Gupta, Lijun Yu, Kihyuk Sohn, Xiuye Gu, Meera Hahn, Li Fei-Fei, Irfan Essa, Lu Jiang, and José Lezama. Photorealistic video generation with diffusion models, 2023. URL: [https://arxiv.org/abs/2312.06662](https://arxiv.org/abs/2312.06662).")
- 00:33, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/106/zh (Created page with "* Girdhar et al. (2023) Rohit Girdhar, Mannat Singh, Andrew Brown, Quentin Duval, Samaneh Azadi, Sai Saketh Rambhatla, Akbar Shah, Xi Yin, Devi Parikh, and Ishan Misra. Emu video: Factorizing text-to-video generation by explicit image conditioning, 2023. URL: [https://arxiv.org/abs/2311.10709](https://arxiv.org/abs/2311.10709).")
- 00:32, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/105/zh (Created page with "* Bruce et al. (2024) Jake Bruce, Michael Dennis, Ashley Edwards, Jack Parker-Holder, Yuge Shi, Edward Hughes, Matthew Lai, Aditi Mavalankar, Richie Steigerwald, Chris Apps, Yusuf Aytar, Sarah Bechtle, Feryal Behbahani, Stephanie Chan, Nicolas Heess, Lucy Gonzalez, Simon Osindero, Sherjil Ozair, Scott Reed, Jingwei Zhang, Konrad Zolna, Jeff Clune, Nando de Freitas, Satinder Singh, and Tim Rocktäschel. Genie: Generative interactive environments, 2024. URL: [https://arxiv...")
- 00:32, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/104/zh (Created page with "* Brooks et al. (2024) Tim Brooks, Bill Peebles, Connor Holmes, Will DePue, Yufei Guo, Li Jing, David Schnurr, Joe Taylor, Troy Luhman, Eric Luhman, Clarence Ng, Ricky Wang, and Aditya Ramesh. Video generation models as world simulators, 2024. URL: [https://openai.com/research/video-generation-models-as-world-simulators](https://openai.com/research/video-generation-models-as-world-simulators).")
- 00:32, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/103/zh (Created page with "* Blattmann et al. (2023b) Andreas Blattmann, Robin Rombach, Huan Ling, Tim Dockhorn, Seung Wook Kim, Sanja Fidler, and Karsten Kreis. Align your latents: High-resolution video synthesis with latent diffusion models, 2023b. URL: [https://arxiv.org/abs/2304.08818](https://arxiv.org/abs/2304.08818).")
- 00:32, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/102/zh (Created page with "* Blattmann et al. (2023a) Andreas Blattmann, Tim Dockhorn, Sumith Kulal, Daniel Mendelevitch, Maciej Kilian, Dominik Lorenz, Yam Levi, Zion English, Vikram Voleti, Adam Letts, Varun Jampani, and Robin Rombach. Stable video diffusion: Scaling latent video diffusion models to large datasets, 2023a. URL: [https://arxiv.org/abs/2311.15127](https://arxiv.org/abs/2311.15127).")
- 00:32, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/101/zh (Created page with "* Bar-Tal et al. (2024) Omer Bar-Tal, Hila Chefer, Omer Tov, Charles Herrmann, Roni Paiss, Shiran Zada, Ariel Ephrat, Junhwa Hur, Guanghui Liu, Amit Raj, Yuanzhen Li, Michael Rubinstein, Tomer Michaeli, Oliver Wang, Deqing Sun, Tali Dekel, and Inbar Mosseri. Lumiere: A space-time diffusion model for video generation, 2024. URL: [https://arxiv.org/abs/2401.12945](https://arxiv.org/abs/2401.12945).")
- 00:32, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/100/zh (Created page with "* Alonso et al. (2024) Eloi Alonso, Adam Jelley, Vincent Micheli, Anssi Kanervisto, Amos Storkey, Tim Pearce, and François Fleuret. Diffusion for world modeling: Visual details matter in Atari, 2024.")
- 00:32, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/99/zh (Created page with "* Akenine-Möller et al. (2018) Tomas Akenine-Möller, Eric Haines, and Naty Hoffman. ''Real-Time Rendering, Fourth Edition''. A. K. Peters, Ltd., USA, 4th edition, 2018. ISBN 0134997832.")
- 00:32, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/98/zh (Created page with "== 参考文献 ==")
- 00:31, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/97/zh (Created page with "如需联系,请发送邮件至 <code>shlomif@google.com</code> 和 <code>leviathan@google.com</code>。")
- 00:31, 9 September 2024 Felipefelixarias talk contribs created page Translations:Diffusion Models Are Real-Time Game Engines/96/zh (Created page with "* '''Dani Valevski''': 开发了大部分代码库,调整了整个系统的参数和细节,增加了自动编码器微调、代理训练和蒸馏功能。 * '''亚尼夫·列维坦''': 提出了项目、方法和架构,开发了初始实现,是实现和撰写的主要贡献者。 * '''Moab Arar''': 领导了自回归稳定化与噪声增强,进行了许多消融实验,并创建了人类游戏数据的数据集。 * '''Shlomi Fruchter''': 提出了项目、方...")