Translations:Diffusion Models Are Real-Time Game Engines/76/zh

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    Revision as of 00:28, 9 September 2024 by Felipefelixarias (talk | contribs) (Created page with "{| class="wikitable" ! 难度级别 ! 数据生成策略 ! PSNR <math>\uparrow</math> ! LPIPS <math>\downarrow</math> |- | 简单 | 代理 | <math>20.94 \pm 0.76</math> | <math>0.48 \pm 0.01</math> |- | | 随机 | <math>20.20 \pm 0.83</math> | <math>0.48 \pm 0.01</math> |- | 中等 | 代理 | <math>20.21 \pm 0.36</math> | <math>0.50 \pm 0.01</math> |- | | 随机 | <math>16.50 \pm 0.41</math> | <math>0.59 \pm 0.01</math> |- | 困难 | 代理 | <math>17.51 \pm 0.35</math...")
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    难度级别 数据生成策略 PSNR LPIPS
    简单 代理
    随机
    中等 代理
    随机
    困难 代理
    随机