Translations:Diffusion Models Are Real-Time Game Engines/66/zh

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    Revision as of 00:27, 9 September 2024 by Felipefelixarias (talk | contribs) (Created page with "{| class="wikitable" ! 历史上下文长度 ! PSNR <math>\uparrow</math> ! LPIPS <math>\downarrow</math> |- | 64 | <math>22.36 \pm 0.033</math> | <math>0.295 \pm 0.001</math> |- | 32 | <math>22.31 \pm 0.033</math> | <math>0.296 \pm 0.001</math> |- | 16 | <math>22.28 \pm 0.033</math> | <math>0.296 \pm 0.001</math> |- | 8 | <math>22.26 \pm 0.033</math> | <math>0.296 \pm 0.001</math> |- | 4 | <math>22.26 \pm 0.034</math> | <math>0.298 \pm 0.001</math> |- | 2 | <math>22.03...")
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    历史上下文长度 PSNR LPIPS
    64
    32
    16
    8
    4
    2
    1