Translations:Diffusion Models Are Real-Time Game Engines/76/es

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    Revision as of 03:28, 7 September 2024 by Felipefelixarias (talk | contribs) (Created page with "{| class="wikitable" ! Nivel de dificultad ! Política de generación de datos ! PSNR <math>\uparrow</math> ! LPIPS <math>\downarrow</math> |- | Fácil | Agente | <math>20.94 \pm 0.76</math> | <math>0.48 \pm 0.01</math> |- | Fácil | Aleatorio | <math>20.20 \pm 0.83</math> | <math>0.48 \pm 0.01</math> |- | Medio | Agente | <math>20.21 \pm 0.36</math> | <math>0.50 \pm 0.01</math> |- | Medio | Aleatorio | <math>16.50 \pm 0.41</math> | <math>0.59 \pm 0.01</math> |- | Difíc...")
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    Nivel de dificultad Política de generación de datos PSNR LPIPS
    Fácil Agente
    Fácil Aleatorio
    Medio Agente
    Medio Aleatorio
    Difícil Agente
    Difícil Aleatorio