Translations:Diffusion Models Are Real-Time Game Engines/119/zh: Difference between revisions
(Created page with "* Mnih et al. (2015) Volodymyr Mnih, Koray Kavukcuoglu, David Silver, Andrei A. Rusu, Joel Veness, Marc G. Bellemare, Alex Graves, Martin A. Riedmiller, Andreas Kirkeby Fidjeland, Georg Ostrovski, Stig Petersen, Charlie Beattie, Amir Sadik, Ioannis Antonoglou, Helen King, Dharshan Kumaran, Daan Wierstra, Shane Legg, and Demis Hassabis. Human-level control through deep reinforcement learning. ''Nature'', 518:529–533, 2015. URL: [https://api.semanticscholar.org/CorpusID:...") |
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Latest revision as of 00:34, 9 September 2024
- Mnih et al. (2015) Volodymyr Mnih, Koray Kavukcuoglu, David Silver, Andrei A. Rusu, Joel Veness, Marc G. Bellemare, Alex Graves, Martin A. Riedmiller, Andreas Kirkeby Fidjeland, Georg Ostrovski, Stig Petersen, Charlie Beattie, Amir Sadik, Ioannis Antonoglou, Helen King, Dharshan Kumaran, Daan Wierstra, Shane Legg, and Demis Hassabis. Human-level control through deep reinforcement learning. Nature, 518:529–533, 2015. URL: [1](https://api.semanticscholar.org/CorpusID:205242740).