Translations:Diffusion Models Are Real-Time Game Engines/118/zh: Difference between revisions
(Created page with "* Mildenhall et al. (2020) Ben Mildenhall, Pratul P. Srinivasan, Matthew Tancik, Jonathan T. Barron, Ravi Ramamoorthi, and Ren Ng. Nerf: Representing scenes as neural radiance fields for view synthesis. In ''ECCV'', 2020.") |
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Latest revision as of 00:34, 9 September 2024
- Mildenhall et al. (2020) Ben Mildenhall, Pratul P. Srinivasan, Matthew Tancik, Jonathan T. Barron, Ravi Ramamoorthi, and Ren Ng. Nerf: Representing scenes as neural radiance fields for view synthesis. In ECCV, 2020.