Translations:Diffusion Models Are Real-Time Game Engines/45/zh: Difference between revisions

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    (Created page with "我们注意到,类似于 NVidia 的经典 SLI 交替帧渲染(AFR)技术,通过在额外硬件上并行生成多个帧,可以显著提高图像生成速率。然而,与 AFR 类似,实际的仿真速率不会提高,输入延迟也不会减少。")
     
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    Latest revision as of 00:24, 9 September 2024

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    Message definition (Diffusion Models Are Real-Time Game Engines)
    We note that it is trivial to further increase the image generation rate substantially by parallelizing the generation of several frames on additional hardware, similarly to NVidia’s classic SLI Alternate Frame Rendering (AFR) technique. Similarly to AFR, the actual simulation rate would not increase and input lag would not reduce.

    我们注意到,类似于 NVidia 的经典 SLI 交替帧渲染(AFR)技术,通过在额外硬件上并行生成多个帧,可以显著提高图像生成速率。然而,与 AFR 类似,实际的仿真速率不会提高,输入延迟也不会减少。