Translations:Diffusion Models Are Real-Time Game Engines/40/zh: Difference between revisions

    From Marovi AI
    (Created page with "我们还尝试了同时生成 4 个样本并合并结果,希望能防止罕见的极端预测被采纳,并减少误差累积。我们尝试了对样本进行平均和选择最接近中位数的样本。平均效果略逊于单帧,而选择最接近中位数的样本效果仅略有提升。由于这两种方法都会将硬件需求提高到 4 个张量处理单元(TPU),因此我们决定不使用这些方法,但注意到这可能是未来研究的一个有...")
     
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    Latest revision as of 00:24, 9 September 2024

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    Message definition (Diffusion Models Are Real-Time Game Engines)
    We also experimented with generating 4 samples in parallel and combining the results, with the hope of preventing rare extreme predictions from being accepted and to reduce error accumulation. We experimented both with averaging the samples and with choosing the sample closest to the median. Averaging performed slightly worse than single frame, and choosing the closest to the median performed only negligibly better. Since both increase the hardware requirements to 4 TPUs, we opt to not use them, but note that this might be an interesting area for future work.

    我们还尝试了同时生成 4 个样本并合并结果,希望能防止罕见的极端预测被采纳,并减少误差累积。我们尝试了对样本进行平均和选择最接近中位数的样本。平均效果略逊于单帧,而选择最接近中位数的样本效果仅略有提升。由于这两种方法都会将硬件需求提高到 4 个张量处理单元(TPU),因此我们决定不使用这些方法,但注意到这可能是未来研究的一个有趣领域。