Translations:Diffusion Models Are Real-Time Game Engines/135/en: Difference between revisions
(Importing a new version from external source) |
(No difference)
|
Revision as of 05:28, 1 September 2024
- Wydmuch et al. (2019) Marek Wydmuch, Michał Kempka, and Wojciech Jaśkowski. ViZDoom Competitions: Playing Doom from Pixels. IEEE Transactions on Games, 11(3):248–259, 2019. doi: [10.1109/TG.2018.2877047](http://dx.doi.org/10.1109/TG.2018.2877047).