Translations:Diffusion Models Are Real-Time Game Engines/99/en: Difference between revisions
(Importing a new version from external source) |
(No difference)
|
Revision as of 05:28, 1 September 2024
- Akenine-Möller et al. (2018) Tomas Akenine-Möller, Eric Haines, and Naty Hoffman. Real-Time Rendering, Fourth Edition. A. K. Peters, Ltd., USA, 4th edition, 2018. ISBN 0134997832.