Translations:Diffusion Models Are Real-Time Game Engines/89/en: Difference between revisions
(Importing a new version from external source) |
(No difference)
|
Latest revision as of 05:28, 1 September 2024
Summary. We introduced GameNGen and demonstrated that high-quality real-time gameplay at 20 frames per second is possible on a neural model. We also provided a recipe for converting an interactive piece of software such as a computer game into a neural model.