Translations:Diffusion Models Are Real-Time Game Engines/79/zh: Revision history

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9 September 2024

  • curprev 00:2900:29, 9 September 2024Felipefelixarias talk contribs 1,012 bytes +1,012 Created page with "模拟二维和三维环境的视觉和物理过程,并允许对其进行交互式探索,是计算机图形学中一个广泛发展的领域(Akenine-Möller等人,[https://arxiv.org/html/2408.14837v1#bib.bib1 2018])。像虚幻和Unity这样的游戏引擎是可以处理场景几何表示并根据用户交互渲染图像流的软件。游戏引擎负责跟踪所有世界状态,例如玩家的位置和移动、物体、角色动画和光照。它还负责跟..."