Translations:Diffusion Models Are Real-Time Game Engines/54/zh: Revision history

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9 September 2024

  • curprev 00:2600:26, 9 September 2024Felipefelixarias talk contribs 715 bytes +715 Created page with "'''图像质量。''' 我们使用第[https://arxiv.org/html/2408.14837v1#S2 2]节中描述的教师强迫设置来测量LPIPS(Zhang 等人,[https://arxiv.org/html/2408.14837v1#bib.bib40 2018])和PSNR。在该设置中,我们对初始状态进行采样,并根据地面实况的过去观察轨迹预测单帧。在对5个不同级别的2048条随机轨迹进行评估时,我们的模型实现了<math>29.43</math>的PSNR值和<math>0.249</math>的LPIPS值。PSNR..."