Translations:Diffusion Models Are Real-Time Game Engines/53/zh: Revision history

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9 September 2024

  • curprev 00:2500:25, 9 September 2024Felipefelixarias talk contribs 231 bytes +231 Created page with "总体而言,从图像质量来看,我们的方法在长轨迹上实现了与原始游戏相当的仿真质量。对于短轨迹,人类评估者在区分仿真片段和实际游戏片段时,仅比随机猜测略胜一筹。"