Translations:Diffusion Models Are Real-Time Game Engines/5/zh: Revision history

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9 September 2024

  • curprev 00:1800:18, 9 September 2024Felipefelixarias talk contribs 684 bytes +684 Created page with "我们介绍了''GameNGen'',这是第一个完全由神经模型驱动的游戏引擎,能够在长轨迹上与复杂环境进行高质量的实时交互。GameNGen 可以在单个 TPU 上以每秒超过 20 帧的速度交互模拟经典游戏 DOOM。下一帧预测的 PSNR 为 29.4,与有损 JPEG 压缩相当。在区分游戏短片和模拟片段方面,人类评分员的表现仅略好于随机概率。GameNGen 的训练分为两个阶段:(1) 一个强化学..."