Translations:Diffusion Models Are Real-Time Game Engines/45/zh: Revision history

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9 September 2024

  • curprev 00:2400:24, 9 September 2024Felipefelixarias talk contribs 261 bytes +261 Created page with "我们注意到,类似于 NVidia 的经典 SLI 交替帧渲染(AFR)技术,通过在额外硬件上并行生成多个帧,可以显著提高图像生成速率。然而,与 AFR 类似,实际的仿真速率不会提高,输入延迟也不会减少。"